In this video Georgian Avasilcutei shares his workflow with DDO Painter. Follow along with this 1,5 hour breakdown and learn the nitty gritty of texturing in Quixel Suite 2.
Learn the very basics of NDO Painter and how to detail baked normal maps in this first part of the Space Station tutorial series.
Learn from Blair Armitage as she shares her workflow with DDO Painter while texturing her latest character in this 2 hour video.
Learn how to create game-ready textures for your models with DDO Painter in this slow paced, step-by-step beginner tutorial.
Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn all about painting in Quixel SUITE 2.0 in this extensive tutorial for DDO Painter and 3DO, covering both dynamask and color painting.
Learn about DDO and UE4 from Machinegame´s principal artist Tor Frick, and his showcase sci-fi environment masterpiece
Omar Chelos shows us how to texture an ancient stone sculpture and how to present your final results in 3DO in this beginner tutorial for DDO.
Learn how to prepare your meshes with several mesh groups in Autodesk Maya and 3D Studio Max and how to set them up in the SUITE 2.0.
Learn how to use Smart Materials and customize them to achieve a desired look, with an in-depth exploration of the Smart Material system.
Learn how to properly prepare your mesh in blender for a multi grouped project with multiple UV input sets.
Learn how to set up a render in Blender Cycles with the textures from The SUITE. Matt Heimlich guides you step by step.
Learn how to prepare assets for SUITE 2 from Ubisoft’s weapons artist Greg Rassam, demonstrating his cassette player.
Learn the proper way to UV map your assets, minimizing stretching, irregular texel density, and visible UV seams.