Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn how to prepare your meshes with several mesh groups in Autodesk Maya and 3D Studio Max and how to set them up in the SUITE 2.0.
Learn how to use Smart Materials and customize them to achieve a desired look, with an in-depth exploration of the Smart Material system.
Learn how to texture a multi group mesh made in Blender with DDO Painter. Matt Heimlich guides you through all the necessary steps.
Learn advanced techniques for NDO painter as Orlando Jones takes you through the detailing of a Kriss Vector from start to finish.