Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn how to properly prepare your mesh in blender for a multi grouped project with multiple UV input sets.
Learn how to set up a render in Blender Cycles with the textures from The SUITE. Matt Heimlich guides you step by step.
Learn how to use Smart Materials and customize them to achieve a desired look, with an in-depth exploration of the Smart Material system.
Omar Chelos shows us how to texture an ancient stone sculpture and how to present your final results in 3DO in this beginner tutorial for DDO.