Learn how to create professional product visualisations wtih the SUITE 2 from The Mill’s Hugo Jackson
Learn how to texture a multi group mesh made in Blender with DDO Painter. Matt Heimlich guides you through all the necessary steps.
Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn how to properly prepare your mesh in blender for a multi grouped project with multiple UV input sets.
Learn how to use Smart Materials and customize them to achieve a desired look, with an in-depth exploration of the Smart Material system.