Learn how Epic Games textured Outpost 23 for the upcoming Unreal Tournament using the Quixel Suite.
Learn how to set up a render in Blender Cycles with the textures from The SUITE. Matt Heimlich guides you step by step.
Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn how to set up your own post-process presets, render out video shots with animated cameras and post-processes.
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