Learn how the Unity team textured the Blacksmith with this in-depth tutorial, covering all you need to know about texturing for Unity 5.
Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn how to properly prepare your mesh in blender for a multi grouped project with multiple UV input sets.
Learn from industry veteran Neil McKnight as he takes you through creating a hard surface asset with subtle material definition.
Learn how to create professional product visualisations wtih the SUITE 2 from The Mill’s Hugo Jackson