Learn how to set up your mesh for a non-ID map workflow and how to create a variety of metallic materials.
Learn how to prepare assets for SUITE 2 from Ubisoft’s weapons artist Greg Rassam, demonstrating his cassette player.
Learn the very basics of NDO Painter and how to detail baked normal maps in this first part of the Space Station tutorial series.
Learn about DDO and UE4 from Machinegame´s principal artist Tor Frick, and his showcase sci-fi environment masterpiece
Learn how Epic Games textured Outpost 23 for the upcoming Unreal Tournament using the Quixel Suite.
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