Learn how to prepare your meshes with several mesh groups in Autodesk Maya and 3D Studio Max and how to set them up in the SUITE 2.0.
Learn how to set up your mesh for a non-ID map workflow and how to create a variety of metallic materials.
Learn how Epic Games textured Outpost 23 for the upcoming Unreal Tournament using the Quixel Suite.
Learn from Blair Armitage as she shares her workflow with DDO Painter while texturing her latest character in this 2 hour video.
Learn advanced techniques for NDO painter as Orlando Jones takes you through the detailing of a Kriss Vector from start to finish.