Learn all about the Quixel SUITE 2 in this extensive tutorial covering: DDO – Painter, NDO – Painter, and 3DO GPU Baker.
Learn from industry veteran Neil McKnight as he takes you through creating a hard surface asset with subtle material definition.
Learn the proper way to UV map your assets, minimizing stretching, irregular texel density, and visible UV seams.
Learn the material system in DDO Painter, explaining how to create Materials, Masking Patterns, Masking Presets and Smart Materials.