Ognyan Zahariev, Senior Artist at Ubisoft Sofia, breaks down the process of making Dumbledore’s magical office.
This tutorial by Jonathan Holmes, Quixel Suite Product Manager, covers basic, intermediate, and advanced techniques as a formal introduction to using Quixel DDO.
This tutorial by Jonathan Holmes, Quixel Suite Product Manager, covers basic, intermediate, and advanced techniques as a formal introduction to using Quixel NDO.
Find out how Aidin Salsabili made this sofa look so incredibly realistic by using Quixel Suite.
Learn advanced stylized texturing techniques with Big Robot’s Olly Skillman-Wilson. Make sure you have learned the basics of DDO before giving this advanced tutorial a go!
In this video Georgian Avasilcutei shares his workflow with DDO Painter. Follow along with this 1,5 hour breakdown and learn the nitty gritty of texturing in Quixel Suite 2.
Learn advanced techniques for NDO painter as Orlando Jones takes you through the detailing of a Kriss Vector from start to finish.
Learn the very basics of NDO Painter and how to detail baked normal maps in this first part of the Space Station tutorial series.
Learn from industry veteran Neil McKnight as he takes you through creating a hard surface asset with subtle material definition.
Learn from Blair Armitage as she shares her workflow with DDO Painter while texturing her latest character in this 2 hour video.
Learn how the Unity team textured the Blacksmith with this in-depth tutorial, covering all you need to know about texturing for Unity 5.
Learn how to create game-ready textures for your models with DDO Painter in this slow paced, step-by-step beginner tutorial.
Learn how to use the powerful ID-Preset workflow in DDO Painter to quickly create a base of Smart Materials for your project.
Learn how to create a Color ID map with Quixel Colors that is compatible with the ID-preset workflow in DDO Painter.
Learn all about the Quixel SUITE 2 in this extensive tutorial covering: DDO – Painter, NDO – Painter, and 3DO GPU Baker.
Learn all about painting in Quixel SUITE 2.0 in this extensive tutorial for DDO Painter and 3DO, covering both dynamask and color painting.
Learn the material system in DDO Painter, explaining how to create Materials, Masking Patterns, Masking Presets and Smart Materials.
Learn about DDO and UE4 from Machinegame´s principal artist Tor Frick, and his showcase sci-fi environment masterpiece
Learn how Epic Games textured Outpost 23 for the upcoming Unreal Tournament using the Quixel Suite.
Omar Chelos shows us how to texture an ancient stone sculpture and how to present your final results in 3DO in this beginner tutorial for DDO.
Learn how to set up your own post-process presets, render out video shots with animated cameras and post-processes.
Learn how to prepare your meshes with several mesh groups in Autodesk Maya and 3D Studio Max and how to set them up in the SUITE 2.0.
Learn how to create professional product visualisations wtih the SUITE 2 from The Mill’s Hugo Jackson
Learn how to use Smart Materials and customize them to achieve a desired look, with an in-depth exploration of the Smart Material system.
Learn how to use the Quixel SUITE 2 with Octane from VFX-Guru Mikel Barron Bilabo, covering project creation to final render.
Learn how to properly prepare your mesh in blender for a multi grouped project with multiple UV input sets.
Learn how to texture a multi group mesh made in Blender with DDO Painter. Matt Heimlich guides you through all the necessary steps.
Learn how to set up a render in Blender Cycles with the textures from The SUITE. Matt Heimlich guides you step by step.
Learn how to set up your mesh for a non-ID map workflow and how to create a variety of metallic materials.
Learn how to prepare assets for SUITE 2 from Ubisoft’s weapons artist Greg Rassam, demonstrating his cassette player.
Learn all about SUITE 2 from Quixel artists Wiktor Öhman as he covers all the new features including the DDO Painter and 3DO GPU baker.
Learn the proper way to UV map your assets, minimizing stretching, irregular texel density, and visible UV seams.
Learn how to create MILA materials for Mental Ray with Aldo Vicente, utilizing the latest features of Quixel Suite.